Felicia Day's Book Tour

Felicia Day's Book Tour, Los Angeles, 2016

Felicia Day's Book Tour, Los Angeles, 2016

I was invited by another geek therapist, The Mindful Misfit MFT, to attend this book tour. She messaged me on FaceBook and asked, 

"Do you know Felicia Day?"

In my head I was thinking, "Uh, yes?!" (I've followed her since her YouTube days with The Guild, and it empowered me to be more of my geek and gamer self at the time. It was so relateable, and sad and funny to see a script based on the lives of online gamers.)

So it turns out, Felicia Day wrote a memoir. And in this memoir is very personal things about growing up with home schooling, acting, and being a professional creative female. She also talks candidly about her depression and gaming addiction when things got overwhelming for her. 

Even though she lived with her brother and home schooled with him, it seemed like they never connected until they gamed together. I resonate with this statement because my brother also introduced me to World of Warcraft. We didn't have much to say to each other in person, but gaming and having goals to accomplish as a team really connected us. 

Bringing people together is one wonderful aspect of gaming. 

Wil Wheaton interviewing Felicia Day

Wil Wheaton interviewing Felicia Day

Some tidbits that I wanted to share from the talk she had with Wil Wheaton are the following:

Collaborate & Seek Others: 

Both Wil and Felicia talked about how isolating it can be as an artist with depression and/or anxiety. Sometimes it feels like a burden to share so much emotion with others. Wil disclosed how he felt so bad that Felicia was going through this pain and didn't have anyone to share it with. He was right there and didn't even know. And that's how depression can be for many of us. 

Self-worth and Pressure on Achievement: 

Perfectionism is a curse for many creatives, and it limits the enjoyment of creation. Both paired their self-worth and ability to be liked by others with approval and tangible outcome. Wil and Felicia are both working on this self love and acceptance, and shared that it is enough just being you. You are enough without the accolades and accomplishments. 

How to Balance Work/Life as an Artist:

The practical advice came as learning what your baseline is. This is in terms of one's depression and anxiety. Each of us has a baseline that we stray from in times of stress or high emotion. Taking time to acknowledge what we look like without any stress can help us work towards maintaining the ups and downs closer to this baseline. 

o Coping Skills: Figure out what works for you, and what doesn't work for you.

o Self-Monitor: Sometimes we're so busy, we don't take notice of how we're feeling and our body's internal state. Start noticing what's going on when we feel certain ways can help bring us back to that baseline.

"Find a place to perform for the love & joy of performing." -Wil Wheaton

Boonie Sripom & Felicia Day! <3

Boonie Sripom & Felicia Day! <3

A part that struck a chord with me is the overall society view of art. It's seen as something as a hobby, something that couldn't really be compensated well until one becomes a celebrity. Being in the middle of unknown and well-known has its financial and emotional consequences. Both Wil and Felicia touched on this topic of money, and said,

"Make art...creative outlet for the sake of creativity." -Wil Wheaton

"You do it because you want to get your voice out there."-Felicia Day

(on whether her YouTube series would be successful now, and advice to others thinking of making work on YouTube)

Felicia advocated for seeking a therapist as an artist or geek. Her writing of this memoir helped sort through many of her life's moments, gave herself permission to fail, and acknowledge that she has accomplished so much. She encourages more of us to write that memoir to see how healing telling our story can be.

Thank you so much, Felicia! 

Anxiety Gaming connects online gamers to therapists

Anxiety Gaming connects online gamers to therapists

Felicia gave me one resource, Anxiety Gaming, and it is a nonprofit that connects gamers with therapists. The nonprofit can help pay for services. I hope to work with them soon. 

If these tips from Wil & Felicia are difficult to implement or maintain, give me a call! I'm in the OC area and love to help fellow artists, geeks, and gamers level up. (949)381-1894

Take care,

Boonie

Purchase the Book here:

 You're Never Weird On the Internet (almost): a Memoir, Felicia Day, 2015

Additional Links:

The Guild YouTube webseries

Felicia Day's Official Website

Wil Wheaton's Official Website

Connect Online Gamers With Therapists | Anxiety Gaming

Geek Links | Organized Messes

Links on Creativity | Organized Messes

Wondercon 2016

 
Link is playing video games at Wondercon 2016

Link is playing video games at Wondercon 2016

I attended Wondercon this year on Sunday, and spent two of the six hours being lost, and searching for my party. So! What I learned from this visit was if I am going with a group who has a diverse range of interests, it's a good idea to plan times to meet up, instead of trying to follow each other around the entire time. It was packed. In a good way. 

Ghostbusters cosplay&nbsp;

Ghostbusters cosplay 

The age range was really nice to see. It's still family-oriented where children can see vendors and activities for them. 

Avatar Kyoshi cosplay

Avatar Kyoshi cosplay

I admit that I giggled, and jumped up and down when I saw this Avatar cosplay. I love Avatar! 

Selfie with Avatar Kyoshi &amp; me with tears of joy LOL

Selfie with Avatar Kyoshi & me with tears of joy LOL

This was one of the cosplays that made my day! :) 

Easter cosplay for Joker and Harley Quinn

Easter cosplay for Joker and Harley Quinn

It's a wonderful sight to see little ones involved with cosplay culture, while their parents help ensure it's fun and appropriate. 

Black Cat and Spiderman Cosplay

Black Cat and Spiderman Cosplay

The event lulled when it was time to get food. There were food trucks serving $20 meals, with a 45 minute wait to get your food. A recommendation is to bring your own food and drink when possible. Tickets to Wondercon are only $16 on Sunday. 

the Professor from Powerpuff Girls

the Professor from Powerpuff Girls

I love seeing props like stuffed animals used in cosplay. It adds a little fun and imagination. 

Wonderwoman and (?)Black Widow Children's Cosplay

Wonderwoman and (?)Black Widow Children's Cosplay

These girls were so smiley to have their photo taken (with parent's permission, of course). It's awesome to see girls empowered to be their favorite heroes here and potentially in the real world, too.

Bob's Burger's Cosplay

Bob's Burger's Cosplay

I had to chase her down a couple times, and she was super friendly with my asking to take her photo. 

Kingdom Hearts Cosplay

Kingdom Hearts Cosplay

It's always a treat to see cosplay with weaponry. The craftsmanship is something I admire. 

Legend of Korra Cosplay

Legend of Korra Cosplay

I am a huge Avatar fan, and and even huger water tribe fan! I was overwhelmed with joy to see people from "my tribe" LOL

Children cosplaying Loki and Spiderman

Children cosplaying Loki and Spiderman

These kiddos also smiled so wide as I asked for their photo. The time taken to choose the costume, and find its elements probably contributed to some quality family time together. 

Travis Hanson, Children's book illustrator and author

Travis Hanson, Children's book illustrator and author

Travis Hanson and I chatted about our processes with writing and illustrating. His words and journey are very inspiring. He is a very talented and humble person, and I wish him all the success in the world. 

Deadpool Cosplays

Deadpool Cosplays

A part of cosplay (like Halloween) is giving adults permission to act silly and playfully. It's refreshing to see adults not be constricted by social definitions of what it is to be "an adult".

Unknown cosplay, really cool armor

Unknown cosplay, really cool armor

I'm not sure what her cosplay is, but the weapon and armor are pretty darn neat.

Disney's Belle Princess Cosplay

Disney's Belle Princess Cosplay

At the end of the day, we all got together to walk across the street to our cars or taxis. Even Disney princesses needed to find their way home after a long day of magic and creativity. 

 

On Art (& Gaming) 005 - Kristin Mullinax

Art, and what defines it, has changed significantly over the years. “Good art is art that allows you to enter it from a variety of angles and to emerge with a variety of views.” (Schmich, Mary). In the primitive era, cave paintings were considered art. In the 15th century art was often defined by ingenious written works, lavish paintings, and silver- tongued orators. I believe I, as a millennial, am experiencing a significant shift in what is considered art and have, perhaps, the broadest assortment to choose from. In my generation art can encompass anything from traditional mediums, such as paint and the written word, to non-traditional mediums, such as technology. To me, art is multidimensional in its execution and its consumption. To the artist, art is a pouring out of the soul through a medium.  To the viewer, art provokes contemplation, motivation and action. Art is deep, meaningful communication that moves people.      

    I’m a gamer. For those who don’t understand the term, it means someone who plays video games on a regular basis. I started playing games regularly when I was a kid, then life got in the way and I stopped for many years. Some may say that stopping was a good thing but I disagree. Gaming taught me resourcefulness, problem solving, how to work hard to reach my goals and how to feel confidence; things my parents neglected to instill in my sister and me.

In an article titled “The Millenials are coming,” Marian Salzman says of Millenials “Some of them are the greatest generation… They have these tools to get things done… They are enormously resourceful.” This reminds me of my sister and me when we were younger. We grew up as latchkey kids who, more or less, raised ourselves. To stave off boredom we developed keen imaginations that kept us busy for hours. When our imaginations failed us, we read books or watched cartoons on TV.  Then, one evening, my father brought home a computer he purchased; along with a box of random software and hardware, from a man he worked with. The only internet connection available to us was dial-up which was prohibitive in its slow speed. With internet use limited, my sister and I played the games that came with the computer.

    My favorite game to play then was called “Jill of the Jungle.” In this game you play as an Amazon woman named Jill who zips through the trees on vines as she fights various jungle monsters. Jill was strong and brave; the polar opposite of my timid self, and I aspired to be her. For a while the hope of that identity shaped how I acted. However, that dream didn’t last for long. Merely surviving the popularity contest of middle and high school consumed most of my time and energy. My childlikeness began to be replaced with insecurity and games were not “cool” for girls, so I stopped playing them.

     In “Outcast Generation” the author writes “My new friend… introduced me to a world...where I never thought I would find others like myself.” By the time I was 23, I had moved to Seattle, left my religion, and was in the process of reinventing my life. I felt lost and foreign to Seattle until I met the man I dated for a while. He was an avid gamer and he introduced me to a game called Legend of Zelda. Legend of Zelda is an action adventure game about a boy named Link who is on a quest to save his homeland, Hyrule; and the princess Zelda from a man named Ganon. In order to progress through the levels the player often must solve puzzles, problem solve and think critically about their next steps. The game highlights friendship, loyalty, and courage. I carried elements I learned in the game out to my everyday life and applied the principles to situations at home and work. Once again, games began to inspire change in me and shaped parts of my identity. As Dave Marsh said, in “Fortunate Son,” “No longer did I feel powerless, and if I still felt cheated, I felt capable of getting my own back, someday, some way.” Through gaming I felt equipped to step out into the world and pursue my dreams.

    The game I most love is called “The Elder Scrolls: Skyrim.” Even as an older game, it is still one of the most immersive and aesthetically pleasing games available. It is an open world, adventure RPG (role playing game) in which you create a character who will become the Dragonborn: the savior of Skyrim who defeats the dragons who have been terrorizing its people. Open world games are fascinating, they're created to have very large boundaries so that players can explore the world where the game is set. A player can choose to travel around a mountain, or climb it; they wade through a river or simply follow it to their destination. The player levels up by gathering resources, forging weapons and tools, and practicing their skills all while accepting quests to assist Skyrim’s inhabitants. This game has, perhaps, shaped me the most as an adult.

    My character is a woman. She is brave, she fights dragons daily, as well as other monsters that stalk the land. She is a fierce dual wielder who attacks her enemies with the speed and precision of a well-trained warrior.  She is also a skilled magician who can call fire from the sky and ice from the air around her. I aspire to be like her; with obvious exceptions. In real life I try to be brave, I work towards being strong in body and in mind, I practice and study to develop skills needed to pursue my goals.  The vivid world I play in has inspired me to create a similar world for myself. I live in an open world, I can travel around the mountain or I can climb it; I can wade through the river or follow it to my destination. I haven't battled dragons or search for treasure, I haven't joined any guilds or helped shop owners locate missing items, but my life is an adventure nonetheless. My quests are my goals and dragons are challenges I face along the way. Like my character when a dragon looms above her, when I encounter a problem in life, I fortify myself and I draw my sword. When I approach problems as I would in the game I am able to think through them and execute appropriate solutions.

    I am not an anomaly. The gaming community is large and in it you will find many creative, passionate, driven people. Gamers live much of their lives on a quest for excellence; even if excellence is obtained by getting the highest score in Mario, maxing out our Two Handed weapon skill, or creating the perfect replica of Altair’s sword for our costume. Games feed our imaginations, but they also feed our drives. Game designers, who create these stunning worlds and orchestrate mind boggling challenges, are definitely artists. Their art speaks; it inspires and motivates a group of people who may not be driven by promises of wealth or fame, but by promises of titles such as Vault Hunter or Dragonborn.


Kristin's MBTI preference is INFP, and she is a college student and creative. This is just one of many perspectives of a gamer, and it's so awesome to step into her world with her words. 

5 Things About Comikaze - Artists, Comics, & Cute Things

Ashley A. Woods, illustrator for niobe. she is super kind, and enthusiastic. I think she teared up hearing me speak on my love of art and children ^__^ thank you for representing and making an amazing story~&nbsp;

Ashley A. Woods, illustrator for niobe. she is super kind, and enthusiastic. I think she teared up hearing me speak on my love of art and children ^__^ thank you for representing and making an amazing story~ 

Comikaze is a convention created by Stan Lee where lovers of geek, sci-fi, tech, pop-culture, fantasy, video games, and anime culture could get together and share their interests. Yes, San Diego Comic Con and countless superhero movies (Avengers, Batman, Spiderman...etc) did put geek culture on the map for others to enjoy. Comikaze is a little smaller, with less emphasis on creating a geek and popular-culture community by and for community members. 

This was the fourth annual Comikaze convention, and I've attended the first and fourth year. It's amazing to see how much growth and cohesion a community can have within four years. I can't wait to go next year. Here are some photos from the event:

5 Reasons Why Comikaze & Other Comic Events are Awesome

1) You get to share a joy you have with others.

If you are a parent, you can share your geeky side with your kids, or get to know your child better by sharing in their joys and their world. :)

2) You can discover new interests.

Liking comics and/or anime can lead you to discovering you have an interest in certain video games, sci-fi or fantasy culture. It can be difficult finding venues that cater to specific interests, so these conventions can help you find what you're looking for and explore new joys.

3) You can connect with others.

There was a stronger stigma with geek culture in the past, and I acknowledge that things are getting better. Sometimes it can still feel isolating having the interests you have, and not being able to talk to someone about it. Attending conventions can help find your tribe. This does take some bravery to talk to strangers, though. After a couple conversations, maybe you'll start following each other on Pinterest or Instagram, and become friends in the future. 

4) You can support local artists.

This is important to me. When conventions get really big, it's not easy for local artists to get their art out there any more. Comikaze is still small enough where there's a huge section of the venue allocated for local and small businesses. I think this is important to help promote a healthy artist community.

5) You can fuel creative inspiration.

As a creative individual, seeing what others are making can help guide your creative process. You can ask each other for tips on materials, deals on production, and support each other emotionally and financially. It was awesome seeing artists freely share how they made their work, and resources they had on how to market. I think sharing tools keeps the community strong. 

If you went to Comikaze, did you cosplay? I wore my My Little Pony (MLP) shirt, and noticed lots of Harley Quinns and Deadpools. One day was not enough to walk through the entire venue and enjoy myself. So next year, I hope on going for at least two days.